# Character-grid rooms of an imagined mind

> Dense character grids form dim rooms, branching networks, stairs and luminous doorways. Small monospaced captions frame these surreal spaces as an imagined interior of an AI mind.

- Kind: Video
- Page: https://meetreference.com/v/video-character-grid-rooms-of-an-imagined-mind-68e82b/
- Ready-to-use agent handoff: https://meetreference.com/v/video-character-grid-rooms-of-an-imagined-mind-68e82b/agent.txt
- Exact prompt as plain text: https://meetreference.com/v/video-character-grid-rooms-of-an-imagined-mind-68e82b/prompt.txt
- Authorship: AI-made, per the source
- Made with: Not stated
- Model: Claude Opus 5.5
- Built with: not stated
- Style: Generative; ascii-art, surreal, monospaced, atmospheric, minimalist, retro-digital
- Length and format: 3 min, 16:9 (1280x720 source)
- Playback: a muted visual reference. The original soundtrack is available only at the source.
- Shared by @trikcode in X, Oct 4, 2026: https://x.com/trikcode/status/2106599643014414696
- Prompt fidelity: Verbatim. This is the complete prompt exactly as the creator published it.

## Before you start

Guidance from Reference, separate from the creator's instructions.

1. Read the reference and inspect the project, installed libraries, and available agent skills before writing code. Reuse suitable tools already present.
2. Prefer the creator-reported libraries and skills when they fit the task. Explain what useful additions help with, and install missing project dependencies or relevant skills from official sources when the environment and the user's existing permissions allow it. Respect the project's package manager and setup rules; do not ask again for routine setup already authorized.
3. Distinguish tools used by the creator from your own recommendations. A listed tool is not automatically required, and an empty tools or requirements list means the setup is unknown, not that nothing is needed.
4. Ask concise questions when missing inputs or choices materially affect the result: paid services, credentials, the user's assets, or a different production approach. Use existing answers and permissions; continue independent work while waiting.
5. If a useful library, skill, or service cannot be installed or used, explain an available alternative and its expected effect on quality, features, or effort. Get the user's choice before a material compromise; otherwise state the fallback and continue. Never silently simplify the result or claim to have used a tool you did not use.

## Recreating this video

These are the creator's published instructions, unedited.

## Prompt

```text
Build a single self-contained HTML file using Three.js that renders a
~150-second, fully automated, cinematic camera journey "inside the mind of
an AI". Render everything through a custom ASCII post-processing shader
(dense monospace glyph grid, characters chosen by luminance, tinted per
scene, subtle glow and film grain). No cuts — one continuous camera path
with smooth crossfades between rooms.

Scenes (in order, each with its own palette):
1. Black void with sparse drifting glyphs. Center terminal prompt "> wake _"
   with an orange (#D97757) chevron and blinking cursor.
2. Amber/gold infinite library hall — tall shelves, arches, glowing lamp,
   camera dollies forward.
3. Teal/blue towering pillars made of falling digits.
4. Purple constellation: floating words connected by lines, forming a web.
5. Grey staircase climbing upward into darkness.
6. Deep red room of noise with a single lit doorway; camera approaches it.
7. Pale/warm room where a calm face made of characters emerges.

Captions: bottom-center, lowercase, JetBrains Mono, letter-spaced, on a
soft dark gradient bar. Each line types in with a "decode" effect (random
glyphs in orange resolve into the real letters). Use this script, timed
across the scenes: [paste the captions above]

Make the timeline deterministic (driven by a time variable, not real
time) and expose window.renderFrame(t) so it can be captured frame by frame
at 1920x1080, 30fps. Add a ?record flag that hides the UI.
```

## What it looks like

Written by Reference from the video frames, not by the creator.

A moody, computer-generated inner world of pixelated architecture, abstract pathways, and a glowing doorway, with short lines of text integrated into the imagery.

- Color: Predominantly near-black and charcoal, with muted gray, olive, and deep blue-violet details; one scene adds dark red accents and pale white light.
- Type: Monospaced, terminal-like lettering appears in small, pale text against dark rectangular panels. The surrounding imagery is built from fine pixel grids and digital-looking marks.
- Framing: Dark, spacious scenes balance scattered geometric forms and architectural structures. A bright rectangular doorway provides a focal point in one scene, while other scenes center on converging lines or text panels.
- Structure: The artwork shifts among abstract interior spaces, branching or receding geometric forms, and sparse text-led scenes, ending on a mostly dark field with a short centered statement.

Storyboard, nine frames spread across the video: https://meetreference.com/media/video-character-grid-rooms-of-an-imagined-mind-68e82b/storyboard.webp

- Frame 1 at 8.4s: https://meetreference.com/media/video-character-grid-rooms-of-an-imagined-mind-68e82b/f1.webp
- Frame 2 at 25.3s: https://meetreference.com/media/video-character-grid-rooms-of-an-imagined-mind-68e82b/f2.webp
- Frame 3 at 42.2s: https://meetreference.com/media/video-character-grid-rooms-of-an-imagined-mind-68e82b/f3.webp
- Frame 4 at 59.1s: https://meetreference.com/media/video-character-grid-rooms-of-an-imagined-mind-68e82b/f4.webp
- Frame 5 at 76.0s: https://meetreference.com/media/video-character-grid-rooms-of-an-imagined-mind-68e82b/f5.webp
- Frame 6 at 92.9s: https://meetreference.com/media/video-character-grid-rooms-of-an-imagined-mind-68e82b/f6.webp
- Frame 7 at 109.8s: https://meetreference.com/media/video-character-grid-rooms-of-an-imagined-mind-68e82b/f7.webp
- Frame 8 at 126.7s: https://meetreference.com/media/video-character-grid-rooms-of-an-imagined-mind-68e82b/f8.webp
- Frame 9 at 143.6s: https://meetreference.com/media/video-character-grid-rooms-of-an-imagined-mind-68e82b/f9.webp

## Links

- Watch: https://x.com/trikcode/status/2106599643014414696
- Original post: https://x.com/trikcode/status/2106599643014414696
- Discovery collection: https://data.openchamber.dev/opus-5-5-videos/v/trikcode-2106599643014414696
