# Derin luminous underwater simulation

> A dark underwater simulation pairs cyan particle rings and jellyfish-like forms with red and amber glows. Sparse telemetry and small controls frame an atmospheric, ocean-inspired visual field.

- Kind: Video
- Page: https://meetreference.com/v/video-derin-luminous-underwater-simulation-1ee949/
- Ready-to-use agent handoff: https://meetreference.com/v/video-derin-luminous-underwater-simulation-1ee949/agent.txt
- Exact prompt as plain text: https://meetreference.com/v/video-derin-luminous-underwater-simulation-1ee949/prompt.txt
- Authorship: AI-made, per the source
- Made with: Not stated
- Model: Opus 5.5
- Built with: not stated
- Style: Code & dev; bioluminescent, particle-based, atmospheric, sci-fi, dark-interface, organic
- Length and format: 54 sec, 1218:720 (1218x720 source)
- Playback: a muted visual reference. The original soundtrack is available only at the source.
- Shared by @mhmtycllll in X, Sep 23, 2026: https://x.com/mhmtycllll/status/2102552313134973187
- Prompt fidelity: Verbatim. This is the complete prompt exactly as the creator published it.

## Before you start

Guidance from Reference, separate from the creator's instructions.

1. Read the reference and inspect the project, installed libraries, and available agent skills before writing code. Reuse suitable tools already present.
2. Prefer the creator-reported libraries and skills when they fit the task. Explain what useful additions help with, and install missing project dependencies or relevant skills from official sources when the environment and the user's existing permissions allow it. Respect the project's package manager and setup rules; do not ask again for routine setup already authorized.
3. Distinguish tools used by the creator from your own recommendations. A listed tool is not automatically required, and an empty tools or requirements list means the setup is unknown, not that nothing is needed.
4. Ask concise questions when missing inputs or choices materially affect the result: paid services, credentials, the user's assets, or a different production approach. Use existing answers and permissions; continue independent work while waiting.
5. If a useful library, skill, or service cannot be installed or used, explain an available alternative and its expected effect on quality, features, or effort. Get the user's choice before a material compromise; otherwise state the fallback and continue. Never silently simplify the result or claim to have used a tool you did not use.

## Recreating this video

These are the creator's published instructions, unedited.

## Prompt

```text
Tarayıcıda çalışan bir simülasyon yap, herşeyi sen belirle, beni şaşırt
```

## What it looks like

Written by Reference from the video frames, not by the creator.

A dark simulation dashboard displaying glowing, map-like forms, particle trails, and bright points of light.

- Color: Deep navy and black with electric cyan and teal outlines, plus magenta, red, and occasional amber highlights.
- Type: Small, restrained sans-serif interface text; an opening screen also features a large, elegant serif title.
- Framing: A large central visualization is framed by compact information panels and controls. The glowing forms and light sources stand out against the dark background.
- Structure: A simulation interface with a central visual canvas, slim side panels, and a row of controls along the bottom.

Storyboard, nine frames spread across the video: https://meetreference.com/media/video-derin-luminous-underwater-simulation-1ee949/storyboard.webp

- Frame 1 at 3.0s: https://meetreference.com/media/video-derin-luminous-underwater-simulation-1ee949/f1.webp
- Frame 2 at 9.0s: https://meetreference.com/media/video-derin-luminous-underwater-simulation-1ee949/f2.webp
- Frame 3 at 15.1s: https://meetreference.com/media/video-derin-luminous-underwater-simulation-1ee949/f3.webp
- Frame 4 at 21.1s: https://meetreference.com/media/video-derin-luminous-underwater-simulation-1ee949/f4.webp
- Frame 5 at 27.1s: https://meetreference.com/media/video-derin-luminous-underwater-simulation-1ee949/f5.webp
- Frame 6 at 33.2s: https://meetreference.com/media/video-derin-luminous-underwater-simulation-1ee949/f6.webp
- Frame 7 at 39.2s: https://meetreference.com/media/video-derin-luminous-underwater-simulation-1ee949/f7.webp
- Frame 8 at 45.2s: https://meetreference.com/media/video-derin-luminous-underwater-simulation-1ee949/f8.webp
- Frame 9 at 51.2s: https://meetreference.com/media/video-derin-luminous-underwater-simulation-1ee949/f9.webp

## Links

- Watch: https://x.com/mhmtycllll/status/2102552313134973187
- Original post: https://x.com/mhmtycllll/status/2102552313134973187
- Discovery collection: https://data.openchamber.dev/opus-5-5-videos/v/mhmtycllll-2102552313134973187
