# Voxel Japanese garden with a pagoda

> A voxel Japanese garden with a pagoda, tiny villagers, and a flying dragon, built from the same one-line prompt by two models and shown side by side: the stealth model Space Bunny Alpha (free, about 45 minutes) and GPT-6 Astra ($4.24, about 15 minutes).

- Kind: Game
- Live game: https://pagoda-garden.netlify.app
- Page: https://meetreference.com/v/voxel-japanese-garden-pagoda/
- Ready-to-use agent handoff: https://meetreference.com/v/voxel-japanese-garden-pagoda/agent.txt
- Exact prompt as plain text: https://meetreference.com/v/voxel-japanese-garden-pagoda/prompt.txt
- Authorship: Not stated
- Made with: Not stated
- Model: Space Bunny Alpha, GPT-6 Astra
- Built with: Three.js
- Style: 3D worlds; voxel, three.js, japanese garden, pagoda, dragon, diorama, model comparison
- Shared by @marcthecreatorr in X, Sep 25, 2026: https://x.com/marcthecreatorr/status/2103486103831339269
- Prompt fidelity: Verbatim. This is the complete prompt exactly as the creator published it.

## Before you start

Guidance from Reference, separate from the creator's instructions.

1. Read the reference and inspect the project, installed libraries, and available agent skills before writing code. Reuse suitable tools already present.
2. Prefer the creator-reported libraries and skills when they fit the task. Explain what useful additions help with, and install missing project dependencies or relevant skills from official sources when the environment and the user's existing permissions allow it. Respect the project's package manager and setup rules; do not ask again for routine setup already authorized.
3. Distinguish tools used by the creator from your own recommendations. A listed tool is not automatically required, and an empty tools or requirements list means the setup is unknown, not that nothing is needed.
4. Ask concise questions when missing inputs or choices materially affect the result: paid services, credentials, the user's assets, or a different production approach. Use existing answers and permissions; continue independent work while waiting.
5. If a useful library, skill, or service cannot be installed or used, explain an available alternative and its expected effect on quality, features, or effort. Get the user's choice before a material compromise; otherwise state the fallback and continue. Never silently simplify the result or claim to have used a tool you did not use.

## Recreating this game

These are the creator's published instructions, unedited.

To adapt it: Change "Japanese garden" and the list ("a pagoda, tiny villagers, a flying dragon") to your own scene, and keep "voxel-style" and "interactive details".

## Prompt

```text
Build a detailed voxel-style Japanese garden in Three.js, with a pagoda, tiny villagers, a flying dragon and interactive details.
```

## What it looks like

Written by Reference from the video frames, not by the creator.

Two voxel Japanese gardens side by side, each with a pagoda, cherry trees, a red torii and bridge, and a pond, shown by day and at night: Space Bunny Alpha's on the left and GPT-6 Astra's on the right.

- Color: Grass greens, cherry pink, red torii and bridges, dark timber pagodas, sky blue by day, and navy at night with lit windows, over a black letterbox.
- Type: Bold white labels under each half, SPACE BUNNY (XHIGH) and GPT-6 ASTRA (VERY HIGH), the in-app title "Moonlit Pagoda Garden" in small serif, and the creator's handle in faint italic.
- Framing: A 2.26:1 frame with the two browser captures side by side in the upper half and the labels on black below.
- Structure: Both gardens in daylight from high angles as the cameras orbit, both switched to night, closer views of the pagodas and ponds, and a final pull-out with Astra's island back in daylight.

Storyboard, nine frames spread across the video: https://meetreference.com/media/voxel-japanese-garden-pagoda/storyboard.webp

- Frame 1 at 1.6s: https://meetreference.com/media/voxel-japanese-garden-pagoda/f1.webp
- Frame 2 at 4.8s: https://meetreference.com/media/voxel-japanese-garden-pagoda/f2.webp
- Frame 3 at 8.0s: https://meetreference.com/media/voxel-japanese-garden-pagoda/f3.webp
- Frame 4 at 11.2s: https://meetreference.com/media/voxel-japanese-garden-pagoda/f4.webp
- Frame 5 at 14.4s: https://meetreference.com/media/voxel-japanese-garden-pagoda/f5.webp
- Frame 6 at 17.6s: https://meetreference.com/media/voxel-japanese-garden-pagoda/f6.webp
- Frame 7 at 20.8s: https://meetreference.com/media/voxel-japanese-garden-pagoda/f7.webp
- Frame 8 at 24.0s: https://meetreference.com/media/voxel-japanese-garden-pagoda/f8.webp
- Frame 9 at 27.2s: https://meetreference.com/media/voxel-japanese-garden-pagoda/f9.webp

## How it was made, per the creator

- One-shot: yes, a single prompt with no follow-ups
- Agent time: About 45 minutes for Space Bunny Alpha and about 15 minutes for GPT-6 Astra
- Reported spend: Space Bunny Alpha was free to use at the time; GPT-6 Astra cost $4.24.
- Notes: Both models got "the exact same prompt, one shot". Space Bunny Alpha was an unnamed stealth model at the time, so it's listed under the name the creator used. The live link is Space Bunny's version; Astra's is linked below.

> space bunny paid way more attention to the little details i asked for.
> (@marcthecreatorr)

## Links

- Play game: https://pagoda-garden.netlify.app
- Watch: https://x.com/marcthecreatorr/status/2103486103831339269
- Original post: https://x.com/marcthecreatorr/status/2103486103831339269
- GPT-6 Astra's version: https://moonlit-garden.netlify.app
