
Adapt the interior–exterior contrast to another small destination, such as a late-night bakery or station kiosk. Use dense, color-blocked merchandise inside and a restrained blue exterior with reflective ground surfaces. Repeat a few strong environmental accents—colored trim, tactile paving and railings—to unify the spaces.
No creator prompt published. Reference wrote this brief. Copy for agent includes the brief, visual reference links, and setup guidance.
Convenience store on a rainy night
A stylized 3D scene follows a long-haired umbrella carrier through a Japanese convenience store and its surrounding rainy streets, contrasting bright merchandise displays with blue pavement, railings and puddle reflections.
How it was made
Opus 5.5 · Three.js
Source and credit
X · Oct 10, 2026 · 3.4k likes · 242k views · 93 comments
Made with AI, according to the source
Look notesby Reference
A long-haired girl in a white top and dark skirt moves between a brightly stocked convenience store and a wet, empty street.
- Color
- Deep navy and blue night tones, with pale gray surfaces and vivid yellow, teal, red, and green accents.
- Type
- Low-poly, clean-edged 3D game art with simplified characters, props, and Japanese store signage.
- Framing
- The girl is the central figure, seen mostly from behind, set against detailed shelves indoors and road markings and railings outdoors.
- Structure
- Store aisles, checkout counters, signs, and product displays form the interior; a crosswalk, sidewalk, barriers, and storefront establish the rainy street.






























