1. Request 1 (Sonnet 5.5)Partial
Create a 3D animation using HyperFrames and Three.js for a cartoon kart racing intro, a game motion graphics trailer.
2. Request 2 (Sonnet 5.5)
Make it a 2.5D cartoon, 3D-ish game.
3. Request 3 (Sonnet 5.5)
It needs improvement on the hands holding the wheel.

Make it yours. Keep the order of the requests and change the subject: "a cartoon kart racing intro" in the first and "chunky, colourful cartoon characters" in the fifth. Leave out the Sony Bravia and APK requests if you only want it in a browser.

Recreation challengeMake your own version and share the prompt.

Found the creator’s prompt? Share its source.

Cartoon kart racer for split-screen TV

Turbo Kartz, a chunky cartoon kart racer for one to four players with jump ramps, nitro, and four tracks, playable in a browser or on a TV with gamepads. Built in Claude Code over 20 short requests: 12 to Sonnet 5.5, then 8 to Opus 5.5.

“Ship early, hand the controller to someone else, and paste their complaints into the prompt box word for word.”

You'll need

  • Lyria 3 Pro access for the music and sound effects
  • Codex or another image model for the track pictures
  • Android tooling and an Android TV, only for the APK requests
How it was made

The creator says the requests are "lightly trimmed"; the write-up adds "I fixed typos and trimmed a few for length." Claude Sonnet 5.5 built the game in the first 12; Claude Opus 5.5 fixed the TV split screen and added an easy mode, gamepad support, jump ramps, and more tracks in the last 8. HyperFrames made the trailer. The race and menu music and the sound effects came from three Lyria 3 Pro prompts, and the track pictures from Codex image generation given screenshots of the game; those prompts are on the same page. The video's opening animation is Gemini Omni Flash, not gameplay, so this entry starts after it.

Lyria 3 Pro at $0.08 per call, $0.40 logged for the music and sound effects. The creator didn't log tokens, so there is no figure for the code.

Claude Code · Claude Sonnet 5.5 · Claude Opus 5.5 · Three.js · HyperFrames · Lyria 3 Pro · Codex image generation

Source and credit

Blog · Oct 2, 2026

Authorship not stated by the source

Published instructions: Prompts page on the creator's site (Part 1 and Part 2), also listed in the write-up

Write-up with the bugs and fixes

Look notesby Reference

Gameplay of a chunky cartoon kart racer, from solo races to four-way split screen, cut with the creator's callouts and captions and ending on cost and prompt cards.

Color
Saturated cartoon colors: grey road with red-and-white kerbs, lime and mint grass, pastel trees, a pink candy track, and purple cards with yellow and green highlights.
Type
Heavy rounded display type for place and speed (1ST, 208 KM/H), player tags such as P1 · GAMEPAD 1, yellow callout boxes (CLAUDE the code, NEW ID AFTER SLEEP), burned-in captions, and a cost table titled THE WHOLE BILL · EVERY TOOL.
Framing
16:9. A chase camera behind the kart with the HUD around the edges; split screens stack two or four views, and comparison shots put before and after side by side.
Sound
Narration in an ElevenLabs voice, per the video's cost card; the game's music and sound effects are from Lyria 3 Pro, according to the creator.
Structure
Two-player split screen, a pink candy track, a CLAUDE the code callout, a before-and-after of the invisible-road fix, a 7 wall hits test in manual mode, four-player split screen, a solo race, the bill of tools and costs, and 2 PROMPTS YOU CAN REUSE.

Attempts

No attempts yet. Be the first: recreate this reference and send your result with the prompt that made it.

More like this

Game

Hole that swallows a low-poly city

Codex · Three.js

Game

Pelican riding a bike along the coast

Partial prompt · Claude Code · Three.js

Game

Call of Duty-style FPS on a market street

Claude Code · Three.js

Game

Brutalist city builder in raw concrete

Fable 5.1 · Three.js

Game

Kaiju battle in a storm-hit city

GPT-6 Astra · Three.js

Game

Game Boy Advance you can play in 3D

Codex · Three.js

Game

Sunflower-lined garden defense

Studio11508

Game

Syrup and the ultimate sweet

NomnomNami

Game

Cartoon endless runner over parallax hills

GPT-5 · Plain JavaScript

Game

Pac-Man from one prompt, 36 ways

Claude Code · Plain JavaScript

Game

Snowbound pixel platformer

Maddy Thorson / Noel Berry

Game

Dragonsweeper’s monster-filled grid

Daniel Benmergui

Game

Low-poly elevated track racing

Kodub

Game

Short trip

Alexander Perrin

Game

Astra's garden

NomnomNami

Game

Pixel dungeon dice encounter

Alarts

Game

First kiss at a spooky soiree

NomnomNami

Game

A storybook artificer workshop

Pure Jam Games

Game

Isometric brick building sandbox

Oskar Stålberg

Game

Deepest sword cavern scene

Cosmic Adventure Squad

Game

Interstellar connection

Celia

Game

A firelit cabin cooking scene

pomepomelo

Game

Postcard spy fiction

Tributary Games

Game

A playful pastel mountain climb

Cookiecrayon

Game

A ghost in a cat-filled apartment

Team Bean Loop

Game

Neon circuit puzzle chambers

Armor Games Studios

Game

Ink-and-paper platformer

TinyBookshelf

Game

The archives of Trevosa

jamwitch

Game

A hand-drawn game of trust

Nicky Case

Game

Pastel town on a teal sea

Oskar Stålberg