Frame from Zasshi King promo with a UI shatter
PromptFull
Create a 30-second 16:9 cinematic product promo video about Zasshi King.

Source:
https://www.zasshiking.com

Context:
Zasshi King is a manga magazine market-intelligence site originally designed with Claude Design. The video should show an AI creative stack in action:

1. Claude Design created the bold product visual system.
2. Zasshi King turned that design into a real manga-market analytics product.
3. HyperFrames turns the static web interface into cinematic motion.
4. The video ends by teasing a future mobile app.

Core thesis:
"Claude Design made the product. HyperFrames makes it move."

Audience:
AI builders, designers, founders, collectors, and viewers of Onchain AI Garage / AI Garage Weekly who care about AI-native product creation.

Goal:
Make viewers understand that AI design tools are not just making mockups anymore. They can create distinctive product systems that become real websites, animated promos, and app concepts.

Format:
30 seconds, 16:9, high-energy product trailer.
No talking head.
Use short captions and cinematic motion.
Optional voiceover, but the video should work silently.

Visual identity:
Match the actual Zasshi King website closely.

Use:
- bright red halftone hero background
- manga yellow / gold display text
- thick black outlines
- cream paper-like background
- manga magazine covers
- diagonal Japanese ticker tape
- market cards
- rank numbers like 01, 02, 03
- sold median prices
- red and green market movement badges
- sparklines
- search bar interaction
- bold manga / shonen magazine energy

The style should feel like:
"Weekly Shonen Jump meets Bloomberg Terminal."

Avoid:
- generic SaaS gradients
- bland startup animation
- fake corporate stock footage
- random anime footage
- overusing VFX
- changing the brand into something unrelated

Important technical direction:
Do not rely on a live iframe for render-critical UI.
Capture or recreate the Zasshi King page as deterministic HTML sections.
Use the real site as source for layout, colors, typography, visible text, market-card structure, and brand details.
If the live page is hard to capture, recreate the hero, search bar, market cards, and mobile app screen in HTML/CSS using the inspected site as visual reference.

Use these HyperFrames-style elements:
- HTML-in-Canvas website capture or recreation
- vfx-shatter for UI glass fracture
- vfx-iphone-device for the mobile app reveal
- optional subtle vfx-liquid-glass for a price-inspection lens
- GSAP card cascade
- SVG sparkline drawing
- animated price counters
- manga-style impact cuts
- red/yellow flash frames
- ticker tape movement
- halftone overlays
- grain texture

Scene structure:

Scene 1: 0-4 seconds
Manga splash intro.
Open on a cream background.
A small caption appears:
"Designed with Claude Design."

The screen slams into the Zasshi King visual world: red halftone background, manga covers flying in from the edges, diagonal ticker tape sweeping across, and the ZASSHI KING hero lockup punching into frame.

Caption:
"AI-designed. Collector-native."

Motion:
- manga covers fly in with slight rotation
- red halftone pulses
- yellow title slams down with black impact shadow
- ticker tape scrolls diagonally
- quick manga speed-line accent

Scene 2: 4-8 seconds
AI design becomes product.
Show the Zasshi King landing page as a real website interface.

Caption:
"From prompt to product system."

Highlight:
- logo
- search bar
- hero section
- market movers section

Motion:
- camera glides down the page
- page sections lock into place like printed manga panels
- subtle parallax on covers and background text

Scene 3: 8-13 seconds
Search interaction.
Show the search bar.
A cursor types:
"dragon ball vegeta"

Click the black/yellow GO button.
The results snap into a ranked market list.

Caption:
"Search key issues. Track sold comps."

Motion:
- typed text appears quickly
- GO button clicks with a yellow flash
- market cards slide into frame
- card shadows pop in with thick black/yellow offset

Scene 4: 13-19 seconds
Market movers proof.
Animate ranked cards cascading into view.

Show cards inspired by the real Zasshi King market movers:
- Naruto: Debut
- One Piece: Debut
- Dragon Ball: Debut
- Dragon Ball: First Appearance of Vegeta
- Bleach: Debut

Show sold median prices and movement badges. Use visible examples from the site if available:
- $18,811
- $13,801
- $13,181
- $1,914
- $1,891

Caption:
"Daily manga magazine market intelligence."

Motion:
- rank numbers stamp on screen
- magazine covers slide in
- prices count up from zero
- percentage badges flip in
- sparklines draw left to right
- positive lines glow green
- negative lines glow red

Scene 5: 19-23 seconds
HTML-in-Canvas shatter transition.
A cursor clicks a market card, preferably Dragon Ball or One Piece.
The selected card zooms forward.
The entire Zasshi King interface fractures into glass-like panels.

Caption:
"HyperFrames turns the interface into motion."

Motion:
- UI shatters into glass fragments
- fragments contain pieces of the site: cover art, rank number, price, sparkline, Japanese text, search bar
- shards rotate in 3D
- red/yellow/black reflections on glass
- keep it clean and premium, not chaotic

Use:
vfx-shatter

Scene 6: 23-27 seconds
3D phone reveal.
The glass fragments swirl together and reassemble onto a rotating 3D phone screen.
The phone shows a mobile version of Zasshi King:
- logo at top
- search bar
- stacked market cards
- price movement badges
- sparkline details

Caption:
"Mobile app coming soon."

Motion:
- 3D phone rotates into hero angle
- page scrolls slightly inside the phone
- one card expands or lifts
- subtle shine across phone glass

Use:
vfx-iphone-device

If a real mobile layout is not available, create a purpose-built mobile HTML recreation based on the desktop design.

Scene 7: 27-30 seconds
Final lockup.
Return to bold red/yellow/black brand frame.

Text:
ZASSHI KING
Sold comps · Daily
Mobile App Coming Soon
zasshiking.com

Optional final caption:
"Claude Design made the product. HyperFrames made it move."

Motion:
- ticker tape scrolls behind logo
- manga covers settle around edges
- final yellow flash
- end on clean logo and URL

Tone:
Energetic, manga-native, high-contrast, sharp, collectible, data-driven.
The video should feel designed, not generated.
It should make the site look like a real product with a distinctive brand system.

Music / sound direction if supported:
Fast editorial trailer feel.
Punchy hits for title slams.
Subtle digital ticks for price counters.
Glass crack/shatter sound for the UI fracture.
Clean whoosh for phone reveal.

Deliverables:
Create DESIGN.md, SCRIPT.md, STORYBOARD.md, and the HyperFrames composition. Provide 5 still-frame checkpoints before final render:
1. hero title frame
2. search interaction frame
3. market movers frame
4. shatter transition frame
5. phone reveal final frame

Quality bar:
The Zasshi King website should remain recognizable throughout.
The VFX should enhance the existing manga-market identity, not replace it.
Use one major hero effect, the UI shatter, and one product payoff effect, the phone reveal.

Make it yours. Replace Zasshi King, its URL and the "Visual identity" list with your own product's, and rewrite the seven scenes around your site's real screens. The two effects to keep are "vfx-shatter" and "vfx-iphone-device".

Make it hereFree runs soon

Zasshi King promo with a UI shatter

A 30-second trailer for Zasshi King, a manga-magazine price tracker: red halftone, gold type and ranked market cards, then the interface shatters and lands on a 3D phone. Hermes Agent built it with the HyperFrames skill, in a second pass after notes.

You'll need

  • Hermes Agent with the HyperFrames skill installed
  • Node.js and FFmpeg
  • A live website for the agent to capture or recreate (here, zasshiking.com)
How it was made

The fifth of five builds in the walkthrough; the finished promo plays from 22:05 to 22:35. The creator says the first pass had problems (music and sound effects they disliked, a misrendered floating element, a shatter that didn't work as wanted), so they gave Hermes tweaks, which aren't published, and the second version is the one shown. The prompt asks for HyperFrames' vfx-shatter and vfx-iphone-device blocks, and the creator suggests pointing the agent at the HTML-in-Canvas docs because theirs had trouble with the iPhone block. The model behind Hermes isn't stated.

Posted May 15, 2026 · Tonbi's AI Garage on YouTube · 637 likes · 25k views · 49 comments

Prompt from: Prompt file in the creator's GitHub repo, linked from the video description

Prompt file on GitHub

HyperFrames skill for Hermes Agent

Look notesby Reference

A loud manga-shop trailer in red, yellow and black: a halftone hero with the 雑誌王 logo, a search for "dragon ball vegeta", ranked market cards with prices and sparklines, the interface in paper-like shards, and a phone mockup of the mobile site.

Color
Fire-engine red with diagonal halftone texture, manga yellow and gold, cream paper panels, thick black outlines, and green and red price badges.
Type
Chunky gold-and-black display lettering for 雑誌王 and ZASSHI · KING, heavy condensed sans for captions in black-outlined boxes, small labels on the cards, and big outlined rank numbers 01 to 05.
Framing
Full-bleed red frames crossed by diagonal ticker tape, stacked cards centered on cream, and a tilted phone near the end. The first seconds play inside a desktop video player in the walkthrough before it goes full screen.
Structure
A cream opening, the 雑誌王 hero with "Designed with Claude Design." and "AI-designed. Collector-native.", the site's layout labeled under "From prompt to product system.", the search for Vegeta's first appearance, the market movers at $0 and then with prices, sparklines and badges, the shatter over "Manga market data, in motion.", the phone with the mobile site, and the final lockup with "Mobile App Coming Soon · zasshiking.com".

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