Frame from Particle logo sting with swirl transition
PromptPartial
/motion-graphics 5-second 1920x1080 logo sting. Beat 1 (0-2s): the word "ACME" assembles from scattered particles. Beat 2 (2-3s): full-frame `swirl-vortex` shader transition. Beat 3 (3-5s): logo lockup + tagline "Ship faster." settles on white, holds. Use `code-particle-assemble` for the assembly. **Spectacle beat:** The particle assembly IS the spectacle — ~1200 seeded particles converging with visible motion trails, and a single bloom flash on the frame the wordmark completes.

Make it yours. Replace the word "ACME" and the tagline "Ship faster." with your own, and change "settles on white" to your end color. Keep the three timed beats and the bloom flash on the frame the wordmark completes.

Prompt wanted

Particle logo sting with swirl transition

A 5-second logo sting: about 1,200 particles converge into the wordmark "ACME", a full-frame swirl shader transition hits, and the lockup with "Ship faster." settles on white. Built on two HyperFrames registry blocks.

You'll need

  • HyperFrames skills installed (npx skills add heygen-com/hyperframes)
  • The code-particle-assemble and swirl-vortex registry blocks (npx hyperframes add code-particle-assemble, npx hyperframes add swirl-vortex)
  • The gallery's shared motion preamble, which you write yourself from the page's description
How it was made

This is the prompt as it was published when the video was rendered (commit 158d0fea; the video file dates from 2026-07-29). The live page has since changed "settles on white, holds." to "settles on white and holds with a subtle ambient idle." The page says the video was "Rendered from the prompt above, unedited", but also that every gallery video was made by its prompt plus a shared preamble pasted above it. The preamble carries the motion rules (three depth layers, a camera that keeps moving, staggered entrances, an ambient idle at the end). The page describes it but doesn't publish it word for word, so the prompt here is only part of what was run. The render has no audio. The agent and model aren't named.

Posted Jul 29, 2026 · HyperFrames prompting guide on Website

Prompt from: Docs page, "Logo sting with shader transition" example in the gallery, as published at commit 158d0fea

Prompt as published when the video was made

The prompt as the page reads now (examples.mdx at 18c0b83)

code-particle-assemble registry block

swirl-vortex registry block

Look notesby Reference

Streaks of white particles on dark navy form the word "ACME" over a red rule, a warm bloom lights it up, a gray swirl warps the letters, and a clean black "ACME" lockup with "Ship faster." sits on white.

Color
Dark navy to black in the first half, white particles with red flecks, a warm peach-and-white bloom, a mid-gray swirl frame, then near-white with black type. A thin red rule runs under the wordmark throughout.
Type
A tall, condensed display face for "ACME" with a pointed A and a small C, a plain sans for "Ship faster.", and a tiny boxed tag reading "EST. 2026" above the wordmark.
Framing
Everything centered on the red rule at mid-height. The particle field first spreads across the full width of the frame, then gathers into the word. The final lockup is a little left of center, with the tagline left-aligned under the rule.
Structure
A wide band of particle streaks, "ACME" built from particles, the bloom flash, a dark frame with only the red rule, the swirl with the word twisted and mirrored, a gray "ACME" on white, then the black lockup with "EST. 2026" and "Ship faster." to the end.

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