
土石流の河床変動計算モデルを作って 3Dでイラストか実際の上空写真のようなものを張り付け、どこにどうたまったかを可視化した動画を作って 地形は好きにどうぞ 堆積氾濫するほうがみやすくてgood
Sediment deposits across a valley town
A textured 3D mountain valley shows a debris-flow scenario through successive simulation states. Yellow and brown deposits cover the channel and valley floor, with red building markers, a color legend, small charts and final statistics.
How it was made
Claude Opus 5.5
Source and credit
X · Oct 5, 2026 · 298 likes · 15k views · 1 comments
Made with AI, according to the source
Published instructions: https://x.com/kisaka_ki/status/2107054815255859326
Look notesby Reference
An elevated view of a debris flow traveling down a mountainside and forming a broad sediment deposit on the valley floor.
- Color
- Dark green hills, muted green terrain, and yellow, tan, and orange sediment, with small gray-blue structures.
- Type
- 3D digital terrain visualization.
- Framing
- Oblique view centered on a channel running from the upper slope into a flatter, developed valley.
- Structure
- A winding flow path descends between steep hills, then widens into a fan-shaped deposit across gridded terrain and scattered buildings.




























